00:00
00:00
Chaz

52 Game Reviews

17 w/ Responses

Amazing.

Thanks for letting me a part of this jmtb02. I am honoured.

What can I say?

Simply the best.

Depredation responds:

Thank syou anonomous stranger :O. Seriously though, been great to work with you chaz, talk to you on msn somtime :).

Not bad at all.

Not too bad, the graphics were OK. I'm a sucker for that music though. Dookie FTW.

3/5.

Sorry...

But Classroom 2 anhiliates this in terms of gameplay, this feels really linear and there isn't much of a changein terms of gameplay variation and extra things to do. You could have added af ew minigames in there of somesort instead of the same repetitive gameplay, and being a fan of your Classroom game series I'm quite let down by this third instalment. Good luck with future projects but I cannot get m head around this game's simplicity. Nicely produced though, the sound is great.

Really Boring.

Just too repetitive, if you're gonna try and make a game like this take the following advice.

1.Get Someone Who's *Experienced* In AS to help you with the game

2.Make the screen higher.

The AS was the main problem, but not bad. Bit simple though, just a bunch of copy and paste codes from Flashkit with an added variable or two, nothing special.

Cryzabey responds:

A) What's Flash kit...
B) This Game was made from scratch
C) The Game you just played at no point was Advanced coding used because none was needed...

This is a code I'm using in my current project to check the distance between 2 movieclips.


onEnterFrame = function () {
xdist = Math.abs(_root.guy._x-_root.gman._x);
ydist = Math.abs(_root.guy._y-_root.gman._y);
distance = Math.sqrt(xdist*xdist+ydist*ydist);
}

Great game.

At the moment I am on level 16. I love this...great engine and graphics combined with a logically compeling set of scenarios works great!

What he said before me.

I am pretty damn sure this is stolen. I saw this a while back. Maybe you jsts changed the spalsh screen.

PODmedia responds:

I release this tutorial on another account. And I've selected that tutorial for deletion and released it again. Sorry for any confusion.

Very Good.

Great engine, could do with amybe a little touch up, and with graphics overhaul this cuold be great, alot better then some other platform game engines floating around right now. Work on it a bit, re-submit it and you could have something absoloutely great. Good luck.

Protection Point

First I need to clear up a few things...I find it unfair when people vote 0 for sound because their speakers weren't plugged in. I had no sound but to give it half I think would be fair. Two, I have played this before, I just am so sure but I'm saying it's stolen at all. Um, if the balls were improved a bit it coulda been great on the graphisc front, but overall it plays smoothly and it's got a nice flow. Nice colour scheme etc., all looks very professional. Definately got my protection points, what else...oh yea I bookmarked your forums about a year ago and I've been using em without signing up so I apologise for that lol. But yea, nice game, nice framerate etc., and yes, even though the balls are pretty primitive and use oversized katanas, you seemed to have pulled those off so they look quite nice. But yeah, I'm getting bored so I'll leave now ^^

It Was Pretty Decent

It's was fairly good, the letters made me laugh quite a lot, but it was a little bit buggy to say the least. At one point after playing the guitar ten times, I couldn't sleep, so I had to close it because I couldn't close the 'Play Guitar?' window. I also think that the main character, if re-touched and made to ook at least a bit respectable would've helped me in the grading of this game. It is a decent effort, and obviously thought out, but mayb eyou need to practice not only your graphics, but a bit of Actionscript first. The guitar shop cashier was well draw, just a shame the main character looked rushed. But, he definately looks American *wink wink*

Good luck.

mmetzner responds:

you click the exit button on the bottom right hand corner to come out of the 'play guitar' window. I should add windows style exit buttons to each interface screen really.

What the problem is?

Age 35, Male

Indie Game Developer

School Of Rock

Noble England

Joined on 9/27/05

Level:
23
Exp Points:
5,658 / 5,880
Exp Rank:
7,913
Vote Power:
6.48 votes
Rank:
Police Officer
Global Rank:
11,878
Blams:
451
Saves:
340
B/P Bonus:
10%
Whistle:
Bronze
Trophies:
25
Medals:
450
Supporter:
11m 23d
Gear:
1